AI Insights · Timothy · April 2024
Top 5 3D Cartoon Games on iOS in Poland: Q1 2024
Explore the performance of the top 5 3D cartoon games on iOS in Poland during Q1 2024, including trends in weekly downloads, revenue, and active users.
In the first quarter of 2024, the 3D cartoon games category on iOS in Poland saw notable performances from the top five apps. Here's a detailed look at the weekly trends in downloads, revenue, and active users for each game, based on data from Sensor Tower.
Brawl Stars by Supercell experienced a remarkable increase in weekly revenue, peaking at approximately $174K in the last week of March. Weekly downloads showed a significant upward trend, reaching about 39.4K in the same week. Meanwhile, its weekly active users grew from around 293K at the start of January to nearly 417K by the end of March.
MONOPOLY GO! from Scopely, Inc. saw moderate fluctuations in weekly revenue, with a peak of around $24.5K in early March. However, weekly downloads declined steadily throughout the quarter, dropping from 16.4K in the first week of January to approximately 4.6K in the last week of March. The number of weekly active users remained relatively stable, fluctuating around the 47K mark.
Subway Surfers by Sybo Games ApS had a steady performance in terms of weekly revenue, maintaining an average around $200. Weekly downloads saw a slight decrease over the quarter, starting at about 7.9K and ending at approximately 5.9K. The game maintained a solid base of weekly active users, peaking at about 229K in mid-March before slightly dropping to around 227K by the end of the quarter.
Township from Playrix showed a consistent weekly revenue, peaking at around $10.6K in late February. Weekly downloads fluctuated, reaching a high of approximately 7.4K in early March. The number of weekly active users increased steadily from around 16K in early January to about 21K by the end of March.
Whiteout Survival by Century Games Pte. Ltd. saw its weekly revenue peak at approximately $52.9K in early February. Weekly downloads decreased over the quarter, starting at around 9.6K and dropping to about 3.7K by the last week of March. The game’s weekly active users also saw a decline, from around 23K in the first week of January to approximately 15K by the end of March.
For more detailed insights and data, visit Sensor Tower.